As those of you that follow me on twitter will know, BeerAlchemy 2 for both Mac and iOS went live yesterday. You can check them out at http://www.beeralchemyapp.com
where you can find out about some of the new stuff in the apps and download a trial to the Mac release. BeerAlchemy 2 for Mac requires OS X 10.8 and the iOS version requires iOS 6.
Both apps are paid upgrades but currently there's special launch pricing with 50% off. I will be sending coupon codes to those that bought the Mac app in the last month over the next couple of days. These coupons will allow those users to upgrade for free. Sadly, I can't do such a blanket offer for the iOS app as I don't have contact details for the purchasers of that app and Apple only allows a limited number of Promo codes per app version. The iOS version of the app is however only five dollars right now and you only need to buy it once as it's now a universal app.
There are a couple of things I'd like to draw your attention to as they've already come up as support questions:
Syncing now works directly Mac to Mac and iDevice to iDevice as well as between a Mac and an iDevice. Due to changes in how the data is synced and also what is synced, you need to have the same major version running on both partners. This means you cannot sync a mac running BA1 with an iPad running BA2 for example.
There will inevitably be questions about iCloud syncing. Yes, it would be great. Sadly, despite spending a ridiculous amount of time on it, I could not get it to work reliably with Core Data (which is what BA2 uses to store its data). I'm not the only one to have come across these problems either. There are other options out there but they need a lot more investigation. One other issue with iCloud is that it's only allowed in apps sold through Apple's app stores which would tie me to the...
Mac App Store
I do intend to eventually release the app on the Mac App Store. My understanding is that the app would comply with the current restrictions in force in the store (for example Sandboxing). Currently, I like the flexibility to quickly fix any problems in the app without waiting weeks for Apple to review any updates. When I'm sure any initial problems are resolved then I can move forward with a MAS version to compliment the direct version that has just been released. This would give customers a choice of where to buy the app - some people don't like the Mac App Store.
I think that's everything for now. I hope you enjoy BeerAlchemy 2.